Hello, and welcome to another edition of Kat’s Kable! This has been a busy week, so there are only 8 pieces and less of a writeup for each. Next week will be back to the usual.

Most of these failures don’t seem like failures, because users have so internalized their methods that they apologize for them in advance. The best defense against instability is to rationalize uncertainty as intentional—and even desirable.

“I knew I was doing something of substance, but it’s really overwhelming.” In an exclusive interview with BuzzFeed News, Greg Owen reveals the story behind Britain’s largest ever drop in HIV transmissions.

What did the game offer that the rest of the world could not? To begin with, games make sense, unlike life: As with all sports, digital or analog, there are ground rules that determine success (rules that, unlike those in society, are clear to all). The purpose of a game, within it, unlike in society, is directly recognized and never discounted. You are always a protagonist: Unlike with film and television, where one has to watch the acts of others, in games, one is an agent within it. And unlike someone playing sports, one no longer has to leave the house to compete, explore, commune, exercise agency, or be happy, and the game possesses the potential to let one do all of these at once.